colloquium

Have you ever been involved in a conversation so painful you were scraping for excuses to leave? Or found yourself so involved in a discussion you lost track of time? Every day we use our body, voice, and technology to communicate with family, friends, and colleagues. Seventeen senior Graphic Design students would like to invite you to explore these relationships through the use of sight and sound in the exhibit: Colloquium.

Curated by: Markus V. Vogl

EXHIBITION

11/22/10 - 11/30/10

RECEPTION

11/30/10 - 6:30-9:00

ARTIST

Samantha Shuttleworth

Samantha Shuttleworth

In this piece, I introduce a different kind of communication most people have never used. It brings you back to the old times of using simple dits and dahs to send a message. My work tends to be simple and straightforward. It's very much a "what you see is what you get" situation. What you'll see is a sheet of vellum, with the alphabet translated in morse code printed on it, and a laser. What you'll get is an opportunity to explore and communicate with others in a different language.



Reaction Statement: The biggest thing I learned from doing this installation was that time management is essential. I didn't manage my time as wisely as I should have and my project reflects it. I didn't have any problems at home while still building my tables, but during installation, I didn't give myself enough time to fix the problems that rose. I will definitely plan things better in the future. The other big thing I learned was that working in 3D was far different than working on a flat 2D surface. When working in just 3D, youhaveto consider how the project looks from all angles. You have to make sure you design every side, corner and edge to the fullest to get the best looking piece. For my tables, I didn't think about how the project would look from the back and I didn't hide my imperfections and problem areas from the viewers. Working in 3D opened my eyes to how important every aspect of the project is.